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Object-Oriented Design Case Studies with Patterns and C++
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Position: 25 |
| Viewed: 231 times |
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hosted by Only4Gurus
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| Last Updated | Jan 13th 2007 |
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| License Specifications |
No Specifications |
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Description
Good design and programming is not learned by generalities, but by seeing how significant programs can be made clean, easy to read, easy to maintain and modify, human-engineered, efficient, and reliable, by the application of good design and programming practices. Careful study and imitation of good designs and programs significantly improves development skills.
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